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	<title>Industrial Brand &#187; Guest</title>
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	<link>http://industrialbrand.com</link>
	<description>A Brand Strategy, Communication Design &#38; Web Development Studio in Vancouver, Canada</description>
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		<title>Sagmeister: Design, Inspiration and Sea Elephant Blowjob</title>
		<link>http://industrialbrand.com/blog/sagmeister_design_inspiration_and_sea_elephant_blowjob</link>
		<comments>http://industrialbrand.com/blog/sagmeister_design_inspiration_and_sea_elephant_blowjob#comments</comments>
		<pubDate>Wed, 14 May 2008 20:49:44 +0000</pubDate>
		<dc:creator>Steph Co</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Guest]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[We love]]></category>

		<guid isPermaLink="false">http://industrialbrand.com/blog/sagmeister_design_inspiration_and_sea_elephant_blowjob</guid>
		<description><![CDATA[If I was asked who Stefan Sagmeister was a week ago, I could&#8217;ve given a handful of knee-jerk descriptions; he&#8217;s a designer, he&#8217;s provocative, he&#8217;s influential. I could&#8217;ve said many things to describe the icon he has become, but I would have failed to mention that he&#8217;s human. &#8220;Everybody who is honest is interesting.&#8221; On [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://industrialbrand.com/wp-content/uploads/2008/05/sagmeister3.jpg" height="253" width="467" /></p>
<p>If I was asked who <a href="http://www.sagmeister.com/" target="_blank">Stefan Sagmeister</a> was a week ago, I could&#8217;ve given a handful of knee-jerk descriptions; he&#8217;s a designer, he&#8217;s provocative, he&#8217;s influential. I could&#8217;ve said many things to describe the icon he has become, but I would have failed to mention that he&#8217;s human.</p>
<p>&#8220;Everybody who is honest is interesting.&#8221;</p>
<p>On Friday afternoon, Mark came in with Stefan Sagmeister. Introductions were made, jokes ensued and instantly he blends into the sarcasm of the studio. He even played along with a <a href="http://www.flickr.com/photos/46016798@N00/2492338075/" target="_blank">prank</a> and signed our poster &#8220;with a kiss&#8221;. He&#8217;s well-spoken, he&#8217;s curious, he has so many observations, and so many interesting things to say. I don&#8217;t know what to think of this man. He seems normal, he seems approachable, and he seems real. And it occurs to me that this is the same designer Mark taught us about in <a href="http://www.vfs.com" target="_blank">school</a> years ago. He&#8217;s right in front of me. The whole time I wonder, &#8220;Did you actually etch conference details into your skin?</p>
<p><span id="more-2506"></span><img src="http://industrialbrand.com/wp-content/uploads/2008/05/signing3.jpg" title="signing.jpg" alt="signing.jpg" style="margin: 0px 10px 0px 0px; float: right" align="right" border="0" height="127" width="247"  />While the GDC members and the guest of honor were out for dinner, I had been eagerly anticipating the presentation, thanks to our brief encounter. The venue was filled with energy upon arrival. Those lucky enough to get tickets enjoyed drinks and food, while others stood in line hoping to get tickets and stand at the back. Amid all of this, the man everyone is waiting to see slips out, for a smoke, and invited me along. Saying, &#8220;I&#8217;ll smoke, you don&#8217;t have to.&#8221;</p>
<p>Our conversations flowed from race, to photography, to children, and to culture. In that brief moment I caught his thoughts on independence, his journeys around the world, and questioning why the Chinese are growing in power. It made it easier to confirm his stance on the design industry in New York, &#8220;If you are a designer with a really well-done portfolio, New York is the place to be.&#8221; Two cigarettes and a carrot stick later, the show must begin.</p>
<p>After an intro story about sea elephants and blowjobs, Sagmeister captures everyones attention by yelling &#8220;Shut the fuck up!&#8221; into the mic. He dove into a studio profile: music business design (a music building &#8216;Casa de Musica&#8217; logo approach), socially responsible design (Pentagon squandering with creative approaches, the pig car train and topsy-turvy bus), and corporate design (a lighting company corporate report using same embossed relief of a flower under many lighting conditions).</p>
<p>At this point I&#8217;m building a large interest on seeing these pieces in real life, not on the screen or magazines. If only a Canadian organization can commission a project, I won&#8217;t need to fly to Lisbon or New York.</p>
<p>The pace was steady, the audience was enchanted. His energy heightened as the second half approached, Sagmeister switched to his series, <a href="http://www.thingsihavelearnedinmylife.com/" target="_blank">&#8220;Things I Have Learned in My Life So Far.&#8221;</a> To document Sagmeister&#8217;s inspirational qualities is a bit of a chore, he truly is someone you have to meet to understand. One of the messages he did refresh for me, was the importance of representing internal reflection in creative ways. It doesn’t take much, just a little time and “schwoopdeeboop,” you might end up with something great.</p>
<p><img src="http://industrialbrand.com/wp-content/uploads/2008/05/stefan_steph3.jpg" title="stefan_steph.jpg" alt="stefan_steph.jpg" style="margin: 0px 10px 0px 0px; float: left" align="left" border="0" height="120" width="238" />Before the presentation was over, his books were all sold, and the line up for autographs had begun. There is mystery and hype surrounding Sagmeister, but there are no smoke and mirrors involved in his work. What he does and how he does it has a certain flavour, but when it comes down to it he isn&#8217;t a celebrity designer with an attitude, in person, he&#8217;s just like anyone else. An equal amount of people support and oppose his work; there are other designers that are provocative and inspiring. Although design <a href="http://www.sagmeister.com/work5.html" target="_blank">used to equal fart</a>, the truth of the matter is that Sagmeister dances on the tightrope between art and design.</p>
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		<title>Apple Speakers</title>
		<link>http://industrialbrand.com/blog/apple-speakers</link>
		<comments>http://industrialbrand.com/blog/apple-speakers#comments</comments>
		<pubDate>Tue, 12 Sep 2006 23:15:27 +0000</pubDate>
		<dc:creator>Steve Mynett</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Guest]]></category>
		<category><![CDATA[Pop Culture]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://industrialbrand.com/blog/apple-speakers</guid>
		<description><![CDATA[Once again Apple has released a few new toys but it&#8217;s time to turn back the clock. Remember those old Apple computers we all had in our elementary schools (well at least I did!). About the only thing they were good for was playing brickles and learning to type. Arawakartsolutions created a Flickr Photoset of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/arawakart/sets/72157594196704275/"><img alt="speaker.jpg" src="http://industrialbrand.com/wp-content/uploads/legacy-content/images/speaker.jpg" width="210" height="108" /></a><br />
Once again Apple has released a few new toys but it&#8217;s time to turn back the clock. Remember those old Apple computers we all had in our elementary schools (well at least I did!). About the only thing they were good for was playing brickles and learning to type. <a href="http://homepage.mac.com/arawaksolutions/">Arawakartsolutions</a> created a <a href="http://www.flickr.com/photos/arawakart/sets/72157594196704275/">Flickr Photoset</a> of instructions on how to turn that old apple into a set of speakers. Time to visit my old elementary school and dig through the closets&#8230;</p>
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		<title>10 Years of Flash</title>
		<link>http://industrialbrand.com/blog/10-years-of-flash</link>
		<comments>http://industrialbrand.com/blog/10-years-of-flash#comments</comments>
		<pubDate>Fri, 01 Sep 2006 17:36:40 +0000</pubDate>
		<dc:creator>Steve Mynett</dc:creator>
				<category><![CDATA[Guest]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://industrialbrand.com/blog/10-years-of-flash</guid>
		<description><![CDATA[Celebrating 10 years of Flash on the net, FWA (Favourite Website Awards) in conjunction with Adobe is hosting the voting on the most influential flash site online. Not just the best, but the most influential. Each year has had 4 finalists and an open vote has determined the top one in each yaer. Now voting [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thefwa.com/flash10/"><img alt="flash.jpg" src="http://industrialbrand.com/wp-content/uploads/legacy-content/images/flash.jpg" width="210" height="108" /></a>Celebrating 10 years of Flash on the net, FWA (Favourite Website Awards) in conjunction with Adobe is hosting the voting on the <a href="http://www.thefwa.com/flash10/">most influential flash site online</a>. Not just the best, but the most influential. Each year has had 4 finalists and an open vote has determined the top one in each yaer. Now voting is open to determine the winner!</p>
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		<title>Beck and the future of albums</title>
		<link>http://industrialbrand.com/blog/beck-and-the-future-of-albums</link>
		<comments>http://industrialbrand.com/blog/beck-and-the-future-of-albums#comments</comments>
		<pubDate>Mon, 28 Aug 2006 17:15:51 +0000</pubDate>
		<dc:creator>Steve Mynett</dc:creator>
				<category><![CDATA[Guest]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Pop Culture]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://industrialbrand.com/blog/beck-and-the-future-of-albums</guid>
		<description><![CDATA[All day, every day, the effects of downloading are constantly making news on one wire service or another. Looking to shake things up and give people a reason to buy a CD instead of downloading the single, Beck (also a cool site!) throws a wrench into the status quoe.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wired.com/wired/archive/14.09/beck.html"><img alt="beck.jpg" src="http://industrialbrand.com/wp-content/uploads/legacy-content/images/beck.jpg" width="210" height="108"  title="Beck and his thoughts on the future of music albums"/></a><br />
All day, every day, the effects of downloading are constantly making news on one wire service or another. Looking to shake things up and give people a reason to buy a CD instead of downloading the single, <a href="http://www.beck.com/">Beck</a> (also a cool site!) throws a <a href="http://www.wired.com/wired/archive/14.09/beck.html">wrench into the status quoe</a>.</p>
]]></content:encoded>
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		<title>Hillman Curtis Shorts</title>
		<link>http://industrialbrand.com/blog/hillman-curtis-shorts</link>
		<comments>http://industrialbrand.com/blog/hillman-curtis-shorts#comments</comments>
		<pubDate>Wed, 23 Aug 2006 17:13:01 +0000</pubDate>
		<dc:creator>Steve Mynett</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Guest]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://industrialbrand.com/blog/hillman-curtis-shorts</guid>
		<description><![CDATA[Hillman Curtis does a lot of electronic design (web, movies, motion) including some wicked short movies for Rollingstone, Adobe and MTV. Of particiular interest are the shorts on Milton Glaser, Paula Scher, Stefan Sagmeister, David Carson,]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hillmancurtis.com"><img alt="curtis.jpg" src="http://industrialbrand.com/wp-content/uploads/legacy-content/images/curtis.jpg" width="210" height="108" title="Short clips from Hillman Curtis"/></a><br />
<a href="http://www.hillmancurtis.com/">Hillman Curtis</a>  does a lot of electronic design (web, movies, motion) including some wicked <a href="http://www.hillmancurtis.com/hc_web/film_video.shtml">short movies</a> for Rollingstone, Adobe and MTV. Of particiular interest are the shorts on <a href="http://www.hillmancurtis.com/hc_web/film_video/source/milton.php">Milton Glaser</a>, <a href="http://www.hillmancurtis.com/hc_web/film_video/source/scher.php">Paula Scher</a>, <a href="http://www.hillmancurtis.com/hc_web/film_video/source/sag.php">Stefan Sagmeister</a>, <a href="http://www.hillmancurtis.com/hc_web/film_video/source/carson.php">David Carson</a>, <a href=http://www.hillmancurtis.com/hc_web/film_video/source/james.php">James Victore</a>, and <a href="http://www.hillmancurtis.com/hc_web/film_video/source/pent.php">Pentagram</a>. As stand along shorts or as inspirational pieces, they&#8217;re worth the trip!</p>
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		<title>Langara HUB</title>
		<link>http://industrialbrand.com/blog/langara-hub</link>
		<comments>http://industrialbrand.com/blog/langara-hub#comments</comments>
		<pubDate>Mon, 21 Aug 2006 20:27:11 +0000</pubDate>
		<dc:creator>Steve Mynett</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Guest]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Vancouver]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://industrialbrand.com/blog/langara-hub</guid>
		<description><![CDATA[With new community sites popping up all over net for a grad project, the students of EMD12 designed and built a site to discuss and critique design work created in the program called The Langara HUB. Start to finish the project was done in 3 months in the final term at school and was launched [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.langarahub.com"><img alt="langara_emd_hub.jpg" src="http://industrialbrand.com/wp-content/uploads/legacy-content/images/langara_emd_hub.jpg" width="210" height="108" /></a><br />
With new community sites popping up all over net for a grad project, the students of EMD12 designed and built a site to discuss and critique design work created in the program called <a href="http://www.langarahub.com">The Langara HUB</a>. Start to finish the project was done in 3 months in the final term at school and was launched on August 9th, 2006. The site was built using WordPress as a CMS and allows any visitors to comment on the design work.</p>
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		<title>Give me a hand</title>
		<link>http://industrialbrand.com/blog/give-me-a-hand</link>
		<comments>http://industrialbrand.com/blog/give-me-a-hand#comments</comments>
		<pubDate>Wed, 28 Jun 2006 23:56:09 +0000</pubDate>
		<dc:creator>todd smith</dc:creator>
				<category><![CDATA[Guest]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://industrialbrand.com/blog/give-me-a-hand</guid>
		<description><![CDATA[It seems that modern technology has taken a few pages from poorly written cinema in making a new breed of bioelectric prosthetics. They are grafted directly to a patients bones and controlled with &#8220;bionic neurons&#8221; or BION&#8217;s, mechanical modules which provide an interface between muscles and electronic control units. BION&#8217;s are implantable sensors being developed [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://ami.usc.edu/projects/ami/projects/bion/"><img title="BIONIC ARMS ARE HERE" alt="bion_hand.jpg" src="http://industrialbrand.com/wp-content/uploads/legacy-content/images/bion_hand.jpg" width="210" height="108" /></a><br />
It seems that modern technology has taken a few pages from poorly written cinema in making a new breed of bioelectric prosthetics. They are grafted directly to a patients bones and controlled with  &#8220;bionic neurons&#8221; or <a href="http://ami.usc.edu/projects/ami/projects/bion/">BION&#8217;s</a>, mechanical modules which provide an interface between muscles and electronic control units.<br />
<span id="more-1624"></span><br />
BION&#8217;s are implantable sensors being developed by researchers at the <a href="http://ami.usc.edu/">Alfred E. Mann Institute</a> at the <a href="http://www.usc.edu/">University of Southern California</a>, they inject them directly in or near a patients muscles to amplify the signals emitted by their nerves. These signals then send a clear message to the prosthetic, resulting in more streamlined movement and greater dexterity.  Good thing the factor of immediate destruction weighs heavily in this developmental process,  a wee bit too much like Terminator&#8230; or Robocop?</p>
<p>Read more in an article courtesy of <a href="http://www.popsci.com/popsci/medicine/34f7cd8e5620c010vgnvcm1000004eecbccdrcrd/5.html">Popular Science</a>.</p>
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